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Chapter 1 Chapter 2 Chapter 3 Chapter 4



************************** CHAPTER 3 *************************

AVIT

Enter Avit. Bon-Ihrno, the vahnatai who spoke with you in Formello is on the island in the bright clothes. Talk with him. Then go do the ritual of welcoming (go left to right). You can get some herbs by heading around the north, then maneuvering over to the west. There's secret door in the SW house which leads to a pile of rubble in which you can find a scroll. In the SE building, there's another secret door that leads to a tree. Approach the tree and you'll get a key (more on this later). That's about it for here

Head on out, and you'll run into some vahnatai. Be submissive and you'll do fine. Head on over west to Oglai. Be nice, and you'll get in.
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OGLAI

Q: Recover the crystal souls.
Corman, in the center-west building, will identify and buy your items. You should have plenty from the last chapter to sell. You may want to keep 1 waveblade, 1 razordisk, 1 fine crystal, and 1 vahnatai robe for a later quest. In the NE there's a trainer, you should also have some skill points to spend. West of the trainer is a weaponsmith. Talk with him and he'll hint that he threw away a steel shield. It can be found in the SE, outside of the town walls. You have to fight 3 hydras to get it. Also in the SW is a locked door, which you can not open until you have Unlock 3. Now you can enter the council building, if you've done all three things on your way to Avit (found the book, awakened the coffins, honored Dahris-Bok). If not, you'll have to do some tests. Once you enter, the vahnatai ask to examine your mind. Let them, and they'll take down the barriers (100xp). You'll also be allowed to use the portal to get back to Avernum.
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THE TESTS

You probably don't have to do any of these if you've been following this walkthrough but you still get 10xp for each one you finish.
Strength
Choose either your fighter or your priest to do this one. Go in and hack everything to kibbles. There are 2 springs hidden here which'll give you a few HP and MP if you need them. There's also a very nasty ruby skeleton, which is why I recommend taking the priest. Search for secret doors and eventually you'll finish without hassle.
Speed
Choose whoever has the highest tool use skill or your mage to do this one. There's lots of quickfire, which is a pain. A few locked doors bar your path, and you've got to turn a wheel to open a gate. Take the lower path and ignore the goblins. If you've got enough resistance you can just ignore the quickfire and instead grab all the treasure to the north (it's nothing great).
Patience
Doesn't really matter who does this quest. Walk along the path, ignore the wheel, then make it to the lever. Pull it, and pilot it out to the water area, and take the upper path. I'll let you figure this out, but it's not too hard. Then just keep pushing the block up the stairs. The block won't fall off the cliff either. Move back onto the rune, and uh oh! Just push it south through the secret door. Jump down after it, and move it back onto the rune. That's it.

You may have a lot of money (I had >6000) and might be looking for a way to spend it. There are two nice means of doing so. One is by finding a vahnatai who's standing around, waiting for folks to come and talk with him. He can be found in some ruins. He'll teach you 5 levels of Vahnatai lore for 450c each.
------------------------SPECIAL SKILL----------------------------------
Vahnatai lore- A special skill that can not be trained. This skill will help you in a few important encounters. Get around about 10 points total, that's all you really need.
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EGLI

Q: Find a drake fang
Go to Egli (the city on the island in the lake), and find the mage in the west to learn simulacrum and capture soul (he's the mage reading human porn). One of the vahnatai on the east side of Egli will ask sell you crystals- piercing, unshackling and recall are all quite useful, shattering isn't. Buy one or two piercing crystals at the least. From the crystal seller go west through the hall and enter the meditation chamber. You'll find a secret door which'll lead to a passage with several fire barriers. Walk through them, and you'll end up in a room full of crates. Steal whatever you want, and get the gloves in the attached room. They are nimble gloves, quite useful for you thief. You can go out and talk with Rentar-Irhno (the cause of this whole mess) if you want. She'll get irritated and send you to the entrance.
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MANUSCO:

Q: Slay Gaddika
Q: Slay Hydras
Manusco is another vahnatai city in the east with some nice quests to do. Speak with the children to find out about the empire a bit, and go and get some quests. Tokor-Te tells you to go kill Gaddika, an evil vahnatai to the north. I'll describe this later. You can also buy some upper level spells from him, though you may want to wait and get them from someplace cheaper. Aeon, a farmer outside of the city proper will give you a kill the hydras quest. The hydras are hiding to the north, and once killed, come back to get 10xp.
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RESTING CELL 4

Q: Slay the ice hydras.
This is a very fruitful quest. It's not too difficult either. This dungeon is located south of Manusco. Talk with the vahnatai to the south to get the quest. It seems as though they're having some hydra problems. In this dungeon are hydras (both young and old), ice slimes and ice hydras. To the SW is secret passage which leads to a bunch of potions, to the SE is another secret passage which leads to a dead boy with a ruby. Go north, and kill all the hydras. Don't bother with the controls like you did earlier. That's the vahnatai's job. Go out and tell them you're done and you'll get 20xp and a soul crystal. Now you can use the vahnatai spells you learned in Egli.

Head on back to Oglai. There are a few more things you could do here, but honestly, Avernum has better options at this point. Enter the portal and you get teleported to the tower of the magi.
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TOWER OF THE MAGI

Q: Kill the serpent cult
Q: Get some Fire Lizard eggs
Q: Get a drake fang
Q: Speak with Pyrn.
You end up in your chambers. Drop off your excess stuff here, if you want. Go out the door, and south. Talk with Kelner to get the serpent cult quest. Go east and talk with Suzanne for the fire lizard egg quest. If you happen to have one on you, give it to her for 10xp and the chance to use her spellbook for curing 3 (South central east- there are 3 books there, corresponding to the quests you'll eventually do). North and west of here are Mahdavi's chambers. She'll give you the "speak with Pyrn" quest, which you can't take care of yet. Still, enter the room to the east, and look in the dresser. You'll get a code. Go way up north, and talk to the merchants. Piglet sells alchemical recipes (including graymold- don't buy it yet, as you can get the recipe for free in Patrick's tower), and Vincent sells potions and gives you the drake fang quest (#2). Completion of the drake fang quest gets you shielding 3 and 25xp. You can then go a bit north of where you got curing 3 and you'll find a storeroom. There's a secret door to the east, and you can move crates through this secret door, and plunder them without fear. They contain a wand of lightning, steel bolts, iron chain, several potions, and a set of magic lockpicks. There's a mage in the eastern lab who will sell you some of the middle mage spells. Buy the spells Summon Aid, Fire blast, and Beast Ceremony (just to level 1) from her, if you want to and have the money. X is in the SE, and will sell you the five most powerful spells, but at high cost. There's an energy pulse crystal (free 599c) near the center, to the east of the portal. Don't use it. Then there is also the portal, but you can't get there till you get magi clearance. That's about it for here.
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