Spy’s Quest
by Stareye
Big Words’ Review

   

As far as first efforts go, this scenario was rather good. The time limits, the chance encounters are, in some cases, a very nice touch. The scenario has a half-way cookie cutter plot. In terms of style and the ability to keep my attention, this scenario was a 9. But there were certain parts of this scenario that, in my opinion, did not quite mesh together, and did not really do the scenario full credit.

First of all, the scenario is rated Very Hard. This is most likely true, due to the tough enemies and variance of battles. But some parts were TOO tough, or too confusing. There is one dungeon, that, thankfully, there was a walkthrough for, because it was next to impossible. It was the Twisting Temple, and certain parts of it were very confusing. There was the buttons. About 15 or so buttons, scattered across the level, that you have to press to win. Some, you have to press twice, some, if you press them, can mess you up badly. The entire point of this dungeon is to get the key to a exit door. Well, when I reached the exit with no key, I wasted many an unlock spell until I got the walkthrough and realized that it was an ‘I’ door. The only other problem with the scenario is that, personally, I rate it as ‘Unfinishable’. I went to Stareye’s website, and there are slots and towns for dozens of quests beyond the point where you get a mission from a general. But, unfortunately, the general just says, “Maybe somebody, somewhere, needs your help.” And that’s it.

But other than the fact that I could not finish the scenario, it was surprisingly good. Some of the custom graphics were on the low end, but the plot was very enticing. The lines of the plot were well drawn out, to a certain point, and most of the missions challenging, either mentally, or to my party in combat. I won’t spoil certain parts of the plot for anybody, but, as I am sure there are many plot twists to come, I can’t spoil much.

All in all, I rate this scenario a ‘5.5’. The gameplay was good, but there was a certain point when the gameplay became impossible. If I figure out a way to finish the scenario, maybe I will withdraw this review and make the rating higher. But, thing being as they are, the rating stands.

 

Big Words’ Review — 5.5

 

 

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